12/29/2019 Total Warhammer 3 Nippon
Total.War.WARHAMMER.II.Curse.of.the.Vampire.Coast.Language.Pack-PLAZA (28.5 GB) installed over All released DLCs included and activated 100% Lossless & MD5 Perfect: all files are identical to originals after installation NOTHING ripped, NOTHING re-encoded.
I haven't seriously played a total war game since Shogun 2.
I own the original total warhammer, but didn't play much of it. I am enticed by the sale price of Warhammer 2. But the Dynasty Warriors fan in me says 'yeah but Lu Bu though'! My perceived pros and cons: Warhammer 2: + Unit/faction diversity + SO much content +The fact that i own warhammer 1 despite not playing it means I can use that content in Warhammer 2 -Some of the coolest stuff looks locked behind expensive DLC -Unit diversity could make for a more confusing battle system. (I am pretty bad at the games in this series i have played) Three Kingdoms: +The setting of the three kingdoms +Simplicity of unit types(?) +The diplomacy stuff in this game seems cool -More expensive than Warhammer 2 -More realistic world means the units lack the flash of giant rat men and phoenix. I am conflicted, and don't want to buy both (at least not now). I know most of you haven't played Three Kingdoms yet, but i would even take the most surface level opinions.
Posted byThis action does not have my consent!1 year ago
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Cathay will be where Total War: Warhammer 3 takes place
I am positively certain Total War: Warhammer 3 is going to be set in the area of Ind, Cathay, the Dark Lands, and Nippon. Originally I, like many others, imagined that Total Warhammer 3 would focus around the 4 chaos gods and expand the chaos faction, also adding in Daemons of Chaos. However, I've realized that it doesn't make sense for that to be the case.
Resources: The map I'm looking at that I base this information on is linked here: https://vignette3.wikia.nocookie.net/warhammerfb/images/c/c7/Warhammer_olde_world_map.jpg/revision/latest?cb=20130917163104
Standalone Title: The reason why is because a mere roster expansion and faction addition doesn't warrant an entire STANDALONE expansion game that can be played on its own and costs full retail price. It warrants something like the DLC faction expansions we've already seen in the first game. Another matter is the fact that you'd be playing in the same area as in Total War: Warhammer 1, when each game is supposed to be in a separate area that can be combined into one grand campaign map eventually, unless CA want to be viewed as recycling old content by using the same map.
Map Space: Total War: Warhammer 2 is going to be including Naggaroth, Ulthuan, Lustria, and the Southlands as everyone knows, which unless it's sized down for the sake of load times, is altogether 4 or 5 times the landmass of the first game's map, and is also a fair bit larger than the landmass of everything east of the first game's map. This means we've got nowhere else left except the east to have for a new game, and the Dark Lands alone with Chaos Dwarves and Ogre Kingdoms wouldn't work for a game at full retail price. We know that likely tomb kings and araby will be future DLC, as the Southlands include those areas and the maps have to fit together properly with the first game's map a few weeks after launch, so there won't be any areas cut out south of the badlands. A chaos expansion only leaves the northern wastes, and fighting in the exact same area against other factions that are generally the same as you (except for the different gods unique flavours, but they're still all chaos) in vast , flat plans of the chaos wastes doesn't sound very diverse, does it?
Diversity Following After TW:W 2: However, in the east with the Dark Lands, Ogre Kingdoms, Cathay, Nippon, Ind, and Hinterlands makes for lots of diversity and potential faction DLC beyond whatever main 4 factions the game would be released with. Now, that area has barely any lore but that makes it a perfect opportunity to expand it, after all Norsca was never an official army and we're getting them as DLC for TW:1. The area is a perfect sandbox for creativity on CA's part, without worrying about messing anything up canon-wise as GW themselves never cared to expand on that portion of the map at all. Not to mention that CA is no stranger to eastern settings, what with Shogun 2 and some of the more eastern factions in other titles of theirs.
Factions Available: CA themselves said for certain every army that had an 8th edition rulebook would be made, and so far we already have Empire, Vampire Counts, Orcs, Dwarves, Warriors of Chaos, Beastmen, Wood Elves, and Bretonnia. In TW:W 2 we're also getting High and Dark Elves, Lizardmen, and totally-not-Skaven. That leaves only two armies out, which are Tomb Kings (almost guaranteed DLC for TW:W 2 in the Southlands) and Daemons of Chaos (again, something that fits as a faction DLC, not a standalone title).
End Times: There's also the thought that CA could release an End Times game as the final game of the trilogy as the End Times introduced a mass of story and new units, yet again, it took place in areas that would already be covered in TW:W 1 and 2, meaning having a map of it would make the combination of grand campaign maps if you buy all the games an obsolete feature. In conclusion, everything points in my view to the third and final game in the trilogy to be taking place in what's shown to be east of the World's Edge Mountains, with the 4 chaos gods expansion being DLC for either TW:W 2 or 3, unless CA throws a curve ball and does something completely different for the third game to finish off the trilogy.
Daemons of Chaos and the 4 Chaos Gods: Both of these options do not make for a standalone game, as it doesn't take into account the map necessary for a full game. Following up the sheer scale of Warhammer 2 (Lustria, Naggaroth, Ulthuan and Southlands, 4 continents) with just the Chaos Wastes would be very underwhelming. They would make sense as DLC of some sort or ONE of the base factions in TW:3 but definitely not the entire base for the third game.
Final Explanation: Again, I emphasize that each game in the trilogy is meant to stand on its own, playable by itself with no previous content. It wouldn't make sense to just polish previous factions from the previous games, or use the map of Warhammer 1, as Warhammer 2 isn't either. Undoubtedly there will be some polishing of previous factions, however.
A selling point when the first game was originally announced was that each game in the trilogy plays by itself, but can be combined together to create one HUGE map of the entire Warhammer world.
Nor would it make sense to have the game just about Chaos, as that reuses the Warhammer 1 map or is just downright less diverse than Warhammer 2 if it's just the chaos wastes. The 4 Chaos Gods would almost certainly be a DLC, not a full standalone game.
TL;DR: The third game is Cathay because there's literally no where else they can set the game that's worth $60 retail price, and each game in the trilogy is meant to be a product that can be played alone instead of retooling the factions and map from the first game.
(Also I'm not sure whether to have the flair for this post Warhammer 1 or Warhammer 2)
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